Team Create with Hats

Ohh, ok I see now. Yea, it works in TC LOL, was in studio without team create in that pic.Tthank you

I think for the hats to dissappear, you could make it so the hats destroy when the Destroying event fires on the player, since when you join studio on TC, you show up in the player list

Hey man, just bought the plugin. I can’t see the plugin in the “Manage plugins” tab. I pressed install like I do with all plugins. I tried in places with player team create and group team create and also no team create. It won’t show for any of the 3 things.

Hey, try downloading the plugin from the toolbox directly.

I did this before and it works! Thank you for helping me even though I already fixed it!
Great plugin btw defiently don’t regret paying since it works now.

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250 robux well spent

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Not for me, hitting enter just rounds it to the nearest whole number

sorry for the bump

for people that are angry about not being able to select or drag anything, you probably have an accessory on screen that you don’t see (these eyes):

image

that’s because their borders are so large that they don’t allow you to select anything:

image

consider it the possible ugc maker’s fault, as this doesn’t happen with other accessories.
that means the only fix is to remove the hat that’s interfering.
thanks for reading.

You may need to update your plugin. Team create with hats puts all accessories into a collision group that won’t interact with the dragger. This code got updated a few weeks ago because of a studio change, so if you don’t have the most recent version, it may be broken for you.

that’s weird. my plugin should be updated, at least i think so. i’ll check and update.

How do i buy it with Robux instead of other payment methods?

really good plugin, definitely would recommend this to some of my friends.

When are you going to add support for MeshID’s and TextureID’s for making custom hats?

Why make your plugin paid if you’re gonna make it free on github?

I want people to be able to access it but also have a way to support me if they’d like! It’s like what aseprite and countless other open source software do where you can compile it from source for free, or buy it and receive automatic updates!

You can already do this by publishing an accessory as a model and pasting the id of that in!

Could you please remove the player’s hat when they leave?

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See the first reply here! Team Create with Hats - #43 by prepsure

I’m gonna wear a skibidi toilet hat. I will probably only use this for the memes and find a way to cover the map from my accessories.

Ah I see, I wasnt aware of that lack in the API

Does this allow you to import meshes as hats?