In a game with Voice Chat enabled, opening a Team Test server will result in your microphone being enabled while saying it’s disabled.
This video is enough to demonstrate the problem, I believe. I’m not in a Discord call or anything, my friend can just hear me despite me not explicitly enabling my microphone:
You can repro this issue on an empty baseplate, as shown above. I get the issue in every single game I develop on.
This actually caused me to get a VC warning when I was chatting with friends over Discord, not Team Test’s VC, which I don’t really think is fair.
I’ve had this issue for a considerable amount of time now (at least 2 months), but have largely ignored it since I didn’t use Team Test often.
My beta features:
EditableImage/Mesh
Face Capture
Faster Play Solo
Live Animation Creator
Luau Native
Material Generator
Notched Screen Support
Upgrade Shorelines
Expected behavior
I expect Studio to not do that. I expect it to accurately reflect my microphone state, and ideally not enable it at all unless I enable it.
Workaround
You can click the microphone icon a few times to reset its state back to truly being disabled.