Teaser of the Project

I and my friends made a short-form teaser for our in-development project, mostly because I plan that we will need to gather and attract people while behind the background is work in progress before the release. There is no story behind it yet, as we want to leave the target audience curious.

I’m aware the glow is a little bit too harsh, but that’s just the style. Before I present you the work involving my efforts, I’d like to inform it’s a little too bright so I suggest you turn it down.

Problems I know of the teaser currently

  • The terrain mesh generation is a little weird, mostly due to Roblox and not our fault. If anyone knows how to solve the issue for our recording it’d help much.

Recorded on a friend’s computer via Native Game Bar 1080@60fps
Elements made and Edited on After Effects

I did the camera works, posing, and some elements here so I’d really like to share this.

If it feels laggy, it’s due to Roblox’s CFrame system with Moon Animator by default. If anybody knows a better way to secure it and ensure the smoothness on Roblox Studio as if it’s rendering in Blender, I’d appreciate to learn. :slight_smile:

Overall, let me knows your thoughts (specifically not stated in known problems) on this.

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Cool! Only thing I can fault is as an outsider, I cannot tell what genre this game is which makes me confused. I don’t think the glow is that harsh. So the only problem is from an outsider’s point of view it’s confusing.

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If I tell you it is Indie and RPG, would it be better? I can understand that though! I was told teasers should be at least a bit confusing compared to trailers.

Yes that makes it so much better, I can now see myself playing this game. And yes, it definitely should be a bit confusing as to keep a viewer to think about it later. I don’t knw if you are going to change it but maybe just when it says “Presents… Project Rimes, an Indie/RPG Game” It would be better but if you don’t want to change it will do fine as is.

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