I and my friends made a short-form teaser for our in-development project, mostly because I plan that we will need to gather and attract people while behind the background is work in progress before the release. There is no story behind it yet, as we want to leave the target audience curious.
I’m aware the glow is a little bit too harsh, but that’s just the style. Before I present you the work involving my efforts, I’d like to inform it’s a little too bright so I suggest you turn it down.
Problems I know of the teaser currently
- The terrain mesh generation is a little weird, mostly due to Roblox and not our fault. If anyone knows how to solve the issue for our recording it’d help much.
Recorded on a friend’s computer via Native Game Bar 1080@60fps
Elements made and Edited on After Effects
I did the camera works, posing, and some elements here so I’d really like to share this.
If it feels laggy, it’s due to Roblox’s CFrame system with Moon Animator by default. If anybody knows a better way to secure it and ensure the smoothness on Roblox Studio as if it’s rendering in Blender, I’d appreciate to learn.
Overall, let me knows your thoughts (specifically not stated in known problems) on this.