hello!!
i discovered like this, invisible shadows and like mesh cutting thingy or i dont know how to call it
but uh
heres an image of it
(i have no idea on what i was on)
1 - you like make the parts that u want to be invisible on transparency .0215 that i think is the lowest transparent that the glass makes it invisible
(also note that this actually applies to low graphics!! i think-)
2 - and the ‘cutting part’, or the glass part that actually divides the part u make it glass, transparency 1
3 - and add a highlight (doesnt matter if its enabled or not) on it on add a model and add the highlight in the model
also shadows can look liek this with castshadow on so i dont know if this is really a good thing but it looks cool ngl
and it sometimes screws up when you disable cast shadows
anyways the highlight , i give hyperix credits because thats the reflection glitch and also i dont know if i might respond but ill try my best because i dont visit the devforum often