But it is
Can you check it like while the game is running?
When I open output white in test mode nothing shows up
Nah the Explorer widget I meant.
That’s weird, when I am in test the part you teleport to is gone
Ok so, I fixed it to where it teleports you, the only issue now is that the gui won’t disappear after 5 seconds.
Maybe try finding it in other scripts by opening the “Find All / Replace All” widget.
(the magnifying glass)
If there is, may I take a look at it?
Right now this is the only script in the game. There are no others atm
local player = game:GetService("Players").LocalPlayer
local part = workspace.Teleport1
local character = player.Character or player.CharacterAdded:Wait()
part.Touched:Connect(function(hit)
if hit.Parent == character then
script.Parent.FadeFrame.Visible = true
for i = 1,20 do
script.Parent.FadeFrame.BackgroundTransparency = script.Parent.FadeFrame.BackgroundTransparency -0.1
wait()
end
player.Character.HumanoidRootPart.CFrame = workspace.Teleport1Location.CFrame *CFrame.new(0,15,0)
wait(5)
for i = 1,20 do
script.Parent.FadeFrame.BackgroundTransparency = script.Parent.FadeFrame.BackgroundTransparency +0.1
wait()
end
end
end)
Hmm weird… How can Teleport1Location get deleted but it is only used once in this script?
I fixed that part. Now it teleports the player. I just have to fix the gui disappearing now. It needs to disappear after 5 seconds, but it won’t even disappear.
You did put a 5-second wait function in between, didn’t you?
The script I just sent you is the one I currently have.
To answer your question “Did you check any other errors in the output widget?” no there is not anymore errors for the localscript
Did you check any other errors in the output widget?
No, there are no more errors for the localscript.
Then can you check the GUI while the game’s running?
How would I do this exactually?
Players > [your name] > PlayerGui > [The gui with the black frame and the script thingy]