Since yesterday, users in my game are no longer able to see the teleport loading screen while being teleported.
My game uses
game:GetService("TeleportService"):SetTeleportGui(SCREENGUI)
to set the teleport loading screen.
In a testing place, I tried to set it using
game:GetService("TeleportService"):Teleport(PLACEID, PLAYER, TELEPORTDATA, SCREENGUI)
but that did not work either.
In addition, when arriving at the destination place,
game:GetService("TeleportService"):GetArrivingTeleportGui()
returns nil if the teleport screen was set using
game:GetService("TeleportService"):SetTeleportGui(SCREENGUI)
although it used to return the loading screen that was used during the teleportation.
No update was made to my game.
Expected behavior
I expect the teleport loading screen to be shown during the teleportation.
Here is a video that shows what it should actually look like in my game (only watch the first 12 seconds): https://www.youtube.com/watch?v=2uRkGu7p9Qw
I also expect
game:GetService("TeleportService"):GetArrivingTeleportGui()
to return the teleport loading screen that was used when calling
game:GetService("TeleportService"):SetTeleportGui(SCREENGUI)
prior to the teleportation.