local url = "https://games.roblox.com/v1/games/"..PlaceID.."/servers/Public?sortOrder=Asc&limit=100"
I’m using this API to check servers and teleport a player to them, however, is there a way to make it search for a medium sized server without looking for too long? With this script, it just puts them in a 1/12 or 2/12 server. I’d rather have a medium sized server like 5-8/12. Thanks.
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Bump, still need help if possible 
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If I have the right idea of what you’re trying to accomplish;
You could use MessagingService, as long as the game(s) are located within each other, as places.
- Servers reach out upon PlayerAdded to main game.
- Main Server finds a server with Data (of which you’d have to send) within the DataModel for the current player count.
- Grabs that Server Id
- Teleport Player to the Server Id.
If the game is located somewhere else, that would be http service.
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