Heya! Quick question.
When we give an array to :TeleportToPrivateServer
TP service. It holds the array even if we delete all entries in it after that? Cause the next line after the TP, occurs inmediately no matter if the Teleport Service finished its job or not.
Example:
local TPS = game:GetService("TeleportService")
local Place = 15648643516
-- Table previously filled with players to teleport
local TP_Array = {player1, player2, etc} -- Lets say 30 players
local function TP()
local ID = TPS:ReserveServer(Place)
TPS:TeleportToPrivateServer(Place, ID, TP_Array) -- This will take a few seconds to teleport all players in the array
--If I flush the TP_Array, the Teleport function still knows all entries in table???
TP_Array = {} -- Flushing the table. This line occurs inmediately even if the Teleport Service didnt finish with teleporting all the players
end