So i made a teleporter where when you touch partA it teleports you to partB, and when you touch partB it teleports you to partA.
But when you touch partA or partB it puts me in a loop constantly teleporting me back and forth.
local Players = game:GetService("Players")
local partA = script.Parent
local partB = game.Workspace.Teleporter2
local function onPartTouch(part)
local player = Players:GetPlayerFromCharacter(part.Parent)
wait(1)
if player then
player.Character.PrimaryPart.CFrame = partB.CFrame
end
end
partA.Touched:Connect(onPartTouch)