Been creating games for a long time, but one issue I have had repeated over and over again is sometimes player character don’t get teleported into the map without any errors.
I am just using PivotTo and even when the player is just respawned normally and is in the lobby it sometimes doesn’t get teleported.
Player.Character:PivotTo(LocationCFrame)
Love to reward the person that knows this problem and how to fix it.
This could happen if you are attempting to teleport the player too quickly before their character gets the chance to load in. If this is the case, you should do character:WaitForChild(“HumanoidRootPart”) before attempting PivotTo
If you are teleporting multiple players and dont want it to yield the script, use task.spawn()
Yea, but the problem is even if you are already spawned in and already in the lobby for like 20 seconds it happens. So it doesn’t matter if your character just got added.