Teleporting / Animating a player model makes the player zoom around when they move

  1. What do you want to achieve? Keep it simple and clear!
    I’m making a cutscene in my game where I anchor the HumanoidRootPart so the animation plays to it’s surroundings, play the animation on the humanoid, and then teleport the rootpart back to the area the player is supposed to be in.
  2. What is the issue? Include screenshots / videos if possible!
    The issue is when I teleport said player back to the area and they move, they start going really fast uncontrollably in random directions when they move. (Note: I’m not exactly sure if the animation or the teleport is causing the issue)
  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I’ve tried most solutions and yes I did do it with CFrame

edit: nvm im figured what whats causing the issue, it was the animation being buggy

Could you provide a gif, or a file with the problem in question in it that we can try checking out?