Teleporting API glitch for Universe

So I’ve had a few people over the past week of closed-beta report me an issue when teleporting from my games main-hub to a map… sometimes if a server is full on one of the maps [4/4 Players] instead of it creating a new server, it tries and waits to find an opening in that one and just says “The server is full”…

Anyone know any patches or quick fixes for this issue? It only recently started happening.

Game: Zombie Universe [ALPHA] - Roblox

I have a similar issue with my 1 player lobby.

The way I fixed it for game servers is to set the max players to 5-10 above “preferred players” so there’s usually extra room.

Only thing is my servers are either 1 player Solo play, or 4 player team play… we won’t be coming out with an 8 player mode for a while