Is it possible to teleport to current server before player remove?
game:GetService("Players").PlayerRemoving:Connect(function(plr)
local tpDone, tpError = pcall(function()
local inServer, goterror, placeId, serverId = game:GetService("TeleportService"):GetPlayerPlaceInstanceAsync(plr.UserId)
game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, serverId, plr)
end)
end)