I’m teleporting players characters by teleporting their humanoidrootpart to the desired position. However - tools in my game that rely on getting where the user is pointing do not seem to launch their projectiles in the correct direction. And if a player dies - they get teleported to either the point they were at before they were teleported or they get put in a random place.
Is there
- a better way to teleport players,
- or a fix for the issue?
The gear in question that this can be replicated on is the Roblox Superball (https://create.roblox.com/store/asset/47613/Superball)
What’s happening: