Teleporting an NPC’s Model/Humanoid to Set Location
I was wondering how I could teleport the model/humanoid of an NPC to a set location (in this scenario behind the door). Screenshot Included:
Moving an NPC to a Set Location with an Animation while being “Anchored”
My second question was how I could make this same NPC walk forward, with a walking animation. However, I want the NPC to be anchored, unable to be moved by other players or objects. How would I do this. Example/Visualization Screenshot included:
I don’t recommend making the NPC anchored if you want good walking animations. You could consider making the NPC non-collidable with players using the PhysicsService.
After that, you would just need to use Humanoid:MoveTo(Vector3) and add a script to make the NPC play a walking animation when it’s moving.