Teleporting Pathfinding

I want to have a guide feature which tells a player how to get from A to B using pathfinding.

The problem is that some places are only accessible by teleporting. How would I tell the user to head to the teleport place FIRST and the pathfinding would resume after they have reached the TP destination? Otherwise, pathfinding would fail as a valid path can’t be calculated.

I’m not sure how but I believe you can use PathfindingLink

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