local TeleportService = game:GetService("TeleportService")
local GameId = 7122219557 -- Change to Game Id
local Part = script.Parent
local Bounce = false
Part.Touched:Connect(function(Hit)
if Bounce == false and Hit.Parent:FindFirstChild("Humanoid") then
local Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
if Player then
Bounce = true
TeleportService:Teleport(GameId,Player)
wait(1)
Bounce = false
end
end
end)
how would i alter this script to make it teleport me to a private
server? with only 1 player at a time
Thats not what i mean
this place has multiple places but when i try to teleport to “the final showdown” it puts you in a server with multiple players even thought “Super Dan 64” server limit is 1