Hi y’all,
I’ve been working on a lobby system and have completed a system to teleport the user to a different place within the same game.
The problem is, when I teleport to the target place it’s only the first version of said place (a default baseplate). I’ve tried republishing the place and so far, nothing’s changed.
Here’s my server-side code (where ts
is a TeleportService, placeId
is the target place ID and plr
is the player to be teleported):
local server = ts:ReserveServer(placeId)
ts:TeleportToPrivateServer(placeId, server, {plr})