Within the last 24 hours, TeleportPartyAsync was broken and any attempt to call the function results in a “Failed to create a Group Teleport Reservation” error.
Example Place
TeleportPartyAsync.rbxl (1.2 MB)
TeleportService:TeleportPartyAsync(
1104299723,
game.Players:GetPlayers(),
"",
game.ReplicatedStorage.TeleportingGui
)
There’s nothing more fun than having your player count drop 95% overnight because players cant even play the game. I’ve reverted to using the normal Teleport function which works without issue.