Can someone please help me figure out what’s going on with TeleportService here? It randomly decided to pull some trick on some of the people playing a game I work on and the teleport fails (does not happen all the time). I don’t understand what I actually need to do to fix it:
If anyone knows a fix it’d be greatly appreciated. I have also tried using a pcall() for it and repeating it if it failed, but that didn’t work and the error was still thrown out. Also I’m teleporting from server but for some reason it errors from the client?