I have a small hangout game meant for my friends and I, and recently implemented a restart command that lets me restart all servers. This is done by first teleporting all players at once via TeleportService:TeleportAsync() to a reserved server in a separate ‘Limbo’ place to wait a few seconds for all other servers to close before sending them back again via TeleportService:TeleportAsync().
The problem occurs after testing the feature with two of my accounts and one other with my friend’s account. My two accounts both have edit access to the game, and my friend’s doesn’t. The initial teleport to the reserved server goes smoothly, but when the Engine tries to teleport everyone back, it always fails with “A Specified Member cannot join the Destination Place.” This has never happened with just me and my alternate account, as well as some other friend’s accounts that I’ve tested with.
I left a small preview place to test it with, in ServerScriptService you should see a script that simulates what my intention was as well as a variable for the number of players to wait for. Place1.rbxl (55.0 KB)
Since it seems to only be happening with a specific user, you might not see much success at replicating this issue.
Hi, thanks for the report. We are enabling some logging on our end. Could you please reproduce the error on your end so we can gain more insight into the issue?
Like there’s a discrepancy between the rating for the first and second place? They’re in the same universe, which is set to moderate. She said that her account is at moderate as well.
@unahb4
Hi,
Was just wondering if you had an update on this since I was kind of left of delivered. Sorry for the ping, I’m just looking to help get this resolved.
Sure! I got my alt online and successfully reproduced the issue, so you should be able to see it. If you can’t, let me know and I’ll try it again. Thanks so much again!
To clarify, the alt did not have access to edit the game. For some reason, this seems to be correlated to the issue where as long as the person I’m attempting to bring has access to the game the teleport will succeed, although I have had a few cases where this did not prove true.