I am trying to teleport the player into a private server of the same game
it keeps bringing up this error
I have found several posts on this topic; however, none of them seem to solve my problem
this script is on the server
local TeleportService = game:GetService"TeleportService"
local Players = game:GetService"Players"
local rm = game:GetService("ReplicatedStorage")
rm.GameRemotes.TeleportingP.OnServerEvent:Connect(function(plr,value)
if value == "Singleplayer" then
local code = TeleportService:ReserveServer(hidden) -- btw change this to the game u want
print("went through code")
TeleportService:TeleportToPrivateServer(hidden,code,plr) --
else if value == "Creative" then
local code = TeleportService:ReserveServer(hidden) -- btw change this to the game u
TeleportService:TeleportToPrivateServer(hidden,code,plr) -- same with this
end
end
end)
Anyone know the solution to my problem?