[TEMP CLOSED] Diceboy | Open Source 3D Platformer

Stop the RNG gods! They must give us good rolls!

2 Likes

I have a small question (I won’t complain if you don’t answer me): I can see that some DICEBOY games have the “Load Game” button, how can you enable or make this button?

I’ll give you a tutorial on how to do it soon. :slight_smile:

1 Like

nevermind this doesnt even need a tutorial

just find the menu and make the load game button visible
that’s all

I have used the original version (which was also open sourced) and it had some pretty interesting resources there!

It’s great when you actually posts that in the devforum, To let people know!

Hi,
Sweet game, regarding enable the button, can you screen shot it?
I looked here :
image

The Load Button was already visible when I open studio, but the Load button still didn’t show up

The Load Button was already visible when I open studio, but the Load button still didn’t show up

@Lord_BradyRocks
Alright, I figured it out.
Go to PlayerSetup and go to where it says NewGame and change it from true to false.
I’m not much of a scripter so the rest is up to you to find out.

It worked but will this actually load the game they played previously or just a visual button

I’ve tried and it just begins a new game. I know how to fix it though. Reply if you wanna know how!!

Yes, I wanna know how cuz it’s really annoying to start a brand new game after you collect a bunch of thing then when you rejoin it’s all gone

I wanna know how becuz people complain to me about the situation

I would like to know how to fix this problem too! would be very helpful ^^

2 months and no reply…I really need it!

oh my GOD, I forgot about this! so sorry!
anywho, forget what I said about the load game button. Switch it back how it used to be.
After you do that, replace the SpawnScript in the Dice Dock folder in ReplicatedStorage>Stages>Dice Dock with this script:
return function() shared.PlayMusic("DiceDock") local s = game.Lighting.Skyboxes.Default:Clone() game.Lighting:FindFirstChildOfClass("Sky"):Destroy() s.Parent = game.Lighting end
I don’t know if this works or not but tell me if it does!
@IMr_BrightI

1 Like

Thanks! Also is this applied to other stages or just dice dock?

wait why you start a new game when you click load game?

Only dice dock

I was trying to do something else thinking that would work but it didn’t, reverse what I told you to put in except for the dice dock spawn script stuff

Hi,

Did you happen to figure out the fix to get it to load items from a previous game?

Thanks a bunch for any details on the fix.