I was testing Terrain in Cloud Edit with @tig_r and neither of us could see the others terrain editing. It appears to be local to the editor somehow. Is anyone else having this problem? Thanks.
~Kmansong2
It’s unfortunately an issue with FilteringEnabled places. ![]()
Why would that cause an issue like this?
It doesn’t replicate to the server if you have it enabled in Cloud Edit. It used to, but I think they disabled it for some reason.
I guess I’m just surprised that FilteringEnabled would dictate any difference in what was synced between editors in the cloud. I don’t see a reason for that.
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That’s weird. This might be the reason for the union breaking in cloud too.
The FilteringEnabled bug should be resolved in the next update. CSG in CloudEdit is an ongoing project to make it work correctly.
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