I’m encountering a very strange problem on my Roblox Studio, when I use the terrain to draw, it sometimes gives me lines that go in the opposite direction from where I’m drawing, although I know how to use my mouse well so I don’t understand, and I have to delete these lines every time. Or sometimes it just makes points always opposite but really far away.
Configuration :
OS: Windows 11 Family 23H2
CPU: Intel(R) Core™ i5-10300H CPU @ 2.50GHz
RAM: 16GB
GPU: NVIDIA GeForce RTX 2060
When you say in the opposite direction from where I’m drawing do you mean from the terrain to infinity away from the camera, or do you mean the terrain is drawing back behind your camera (your camera ends up inside the long line of just added terrain)?
If you’re drawing from inside the terrain and point the mouse outside the terrain it doesn’t draw on the outer surface it draws to the horizon where the mouse is pointing.
Do you have any plugins that affect your terrain tools?
I use 0 plugins for that, and i draw outside. I make the walls and I finish at the top, when I make a wall, on the other side of this wall well there will be this bug, I don’t know if I can make myself understood, it’s quite complicated to explain