Terrain editor acts goofy

Hello!

So, when I tried to develop my game, my terrain editor (the original one made by roblox), something goofy happened with the coordinate plane (from my suspicion) and it does this:

For explanation, before this happened, I could just randomly place blocks whenever I wanted to. I wanted to flatten out the grass area a bit, but I have to go manually in the settings to change the coordinate point every time which can get annoying. Any suggestions? Thanks!

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Did you select the Lock Plane (I think that’s the name) button in whichever tool you’ve selected?

Does it happen with any tool you select or just one?

When did you notice it and when was the last time you noticed it working the way you expected it to?

I believe that I managed to fix the editor. The problem was that I wasn’t on the correct pivot position setting. Cheers.

Ah, k. Just mark your last post as the Solution so others with the same issue can see what fixed it, and people won’t continue trying to solve it. :slightly_smiling_face:

Alright, thanks once again for the help!

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