Hello there, i’m Yor_ick. I currently had some problems with terrain. Not blocky terrain, i mean the terrain from roblox, with the grow, smooth etc… anyways, i made the game out of alot of terrain and it looks perfect on roblox studio. When i go on my mobile device and join it the terrain has completely moved and i dont know how to fix it… yes, i have rejoined multiple times but it didnt change. Can you help me out?
Please take screens shots of what the terrain looks like in Studio as well as what you see on mobile (all mobile devices have a screenshot feature, just post them on here as-is. Use the snipping tool for your PC).
As @Aotrou said, provide screenshots so we can see what your getting at, by the sounds of things it seems like the terrain has moved to adapt to the graphics on mobile, so it is more supportable.
Terrain Level of Detail doesn’t move the voxels, it rounds them based on the voxels around it and the distance of the player’s camera. When the player moves closer, their LoD would return to normal (not moving) regardless of the device it’s being shown on
There’s really nothing to speculate here to be honest haha - the OP just needs to provide images so we can know for sure
Are there any scripts in the game? It could be a possible solution that something with the scripting is messing with the terrain. I don’t have much to work off of so I hope this helps. Once you update your post some more, I could give more feedback/possible solutions.
Edit #1: If there are scripts, save the world as an rbxl file, open a new game/world, the load in the rbxl file and delete the scripts. After you delete the scripts, test the new game on mobile. Or you can just delete the scripts in the original world and then test it, then later add the scripts back. Either way, it’s your choice.
Here is a screenshot where i am ingame on mobile and in edit on roblox studio. You see that there is no glitch in roblox studio but there is a glitch ingame.
This is really odd - but I don’t think it’s a glitch. I think you might have some weird code going on that’s moving the objects, not the terrain, but it’s hard to tell for sure.
If you’d like, you can DM me the place file and I can check it out on my end.
This may be a glitch on your end. I tested it on mobile and the terrain is just fine. I don’t know If you tried deleting the scripts already but the terrain works.