Hey! Our studio relies heavily on terrain being hidden below primitives to fake grass growing on normal primitives, which causes big issues for us, as you can clearly see the LoD sticking out of the primitives of our map. The feature request itself is less important than the LoD-stitching issues at hand - our map is currently 20,000 x 20,000 studs big, and we’ve plans for making it way bigger than that, which means streaming is something we cannot escape from as it’s super important for us.
If you could take a look at the thread, it would be really appreciated: Allow for terrain grass / decoration on parts
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