You can write your topic however you want, but you need to answer these questions:
- What do you want to achieve? Keep it simple and clear!
Paint terrain using a cylinder (circle) shape instead of a block.
- What is the issue? Include screenshots / videos if possible!
Im not sure about how i would go about painting a cylinder shape on the terrain. The Terrain:PaintTerrain method only takes a region which is block. I would asume i would have to usw WriteVoxels but im not sure how i would write a cylindrical shape (circle on the terrain)
- What solutions have you tried so far? Did you look for solutions on the Developer Hub?
None, not sure how i would do it. I assume i have to use maybe math.rad? to write the voxels, but as i mentioned im not sure how i would go about it
Im not asking for a full script, just how i would theorerically do it