Terrain Tools are all square brushed, and modifying Terrain causes it to flicker

The sphere brush, even at size 1, is placing large square patches of terrain. Additionally while modifying terrain, the region will flicker rapidly.

Expected behavior

The sphere brush should return to placing sphere shaped brushstrokes and terrain shouldn’t flicker while modifying.

This began happening in the past two weeks, I don’t have a specific date unfortunately.

12 Likes

Yeah i noticed the flickering part too. I just ignored it for now since im not working with terrain this week. Hope this gets fixed soon.

3 Likes

I noticed this last week when I was testing something with terrain. The flickering is annoying to the point where I don’t want to work with terrain.

4 Likes

This issue (or at least the flickering) is caused by an unflagged change that accidentally made it in a couple of weeks ago. We’re working on issuing a fix in a future release. (Edit: will be fixed next week)

My assumption is both these issues originate from a similar place.

I’m trying to reproduce the square brush issue and seem not to be able to on my end. Does this only happen with MaterialVariants? Does the square start at the center of the brush, or does it align with something else? What happens with larger brush sizes?

3 Likes

The fix should have been enabled last week, please let me know if everything is working on your end!

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