Terrain water has weird pixelated shadows on it. It noticeably gets worse if I change my graphics quality to max. It’s happened in numerous games so it’s not a game-specific issue. I’ve even tested it in an empty place with just water and the issue still persists. This has been happening since I got my new laptop (with new GPU) last week.
Specs
OS: macOS Catalina
GPU: AMD Radeon Pro 5500M
This is what in-game terrain water looks like for me:
I am in the process of checking over bug reports and following up on some bugs that haven’t received any activity in a while.
Is this issue still occurring or can you confirm that this bug has been resolved?