Terrain:FillCylinder rotating incorrectly

FillCylinder flips the axis on parts that and vertical, horizontal, and rotated parts leading to spaces that were not intended to be filled in with terrain.

Repo:

  1. Insert a cylinder
  2. Rotate it (or not)
workspace.Terrain:FillCylinder(part.CFrame, part.Size.X, part.Size.Y/1.75, Enum.Material.Grass)

FillCylinderBug.rbxl (15.3 KB)

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