FillCylinder flips the axis on parts that and vertical, horizontal, and rotated parts leading to spaces that were not intended to be filled in with terrain.
Repo:
- Insert a cylinder
- Rotate it (or not)
workspace.Terrain:FillCylinder(part.CFrame, part.Size.X, part.Size.Y/1.75, Enum.Material.Grass)
FillCylinderBug.rbxl (15.3 KB)