Terrain/Floors in my game are shaking?

The issue is that when I play a game I’ve made, the floors are shaking, does anyone know how to fix this??

Here’s some recorded footage: https://youtu.be/8wZi95XjilU

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Are you sure the map is full anchored?

If so, can you check if there might be anything in your character affecting the physics? Since if it’s not the map then it’s most likely to be something in your character which might also affect your camera, giving it an illusion that the floor’s shaking.

If you have anything welded, I recommend you set the parts as Massless off if you haven’t yet.

If all of these is in good condition, is it possible for me to see what’s inside your character?

I would look into your global wind, if you have aerodynamics enabled. It looks pretty fast. Shaking is also a side effect of aerodynamics, but having high wind would also probably cause your character to be pushed.