Reproduction Steps
Create a ScreenGui and add a ScrollingFrame with its size set using Scale, e.g. {0.333, 0} {0.333, 0}. If the Scroll bar images aren’t already showing seams, resize the studio window.
Expected Behavior
For there to be no unwanted offset with any pieces of the scroll bar images. There should be no seams.
Actual Behavior
Each piece of the scroll bar sometimes, depending on my window size, is offset by 1 pixel in a random direction.
In this video you can actually see, those gui buttons come back to their size, after moving before moving, it like in random position, and in-game, the gui is in random places
Issue Area: Engine Issue Type: Display Impact: Moderate Frequency: Very Often
UIroundings are known to not work for ScrollingFrames. Just add an image label then add a UI corner in there and put it behind the Scrolling Frame. If this is what you mean.