Test client rotating parts by -0.002

When I’m in the normal Studio window, I see this:


.
.
.
When I go Clients and Servers > Start, and go to the client, it’s showing up as this:

Here is a repro, but I can 't guarantee that it’s not just my computer or something :
https://drive.google.com/file/d/0B51MeMSmsy_ad2NtMGxZbjNDY2M/view?usp=sharing

What the heck is going on?

4 Likes

Can confirm. In edit mode and the test server, it shows up as a round number, but in the test client the first value is -0.002.

It may not seem like a big deal but I’m using GetTouchingParts for something and parts are touching other parts that they shouldn’t be.

wow what that’s weird

does it for me too

More than likely it’s floating point error due to being sent over the ‘network’. I can’t actually confirm that though.

Thanks for the report. We will take a look right away.

2 Likes