Testing Chat Filtering

Hello. I am trying to ensure that all the text input in my game is being filtered properly. The only way I can think to do this, is by putting profanity through the system. If done in Studio, is this something that could face moderation action for? If so, how should I go about ensuring that all text is being properly filtered?

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This is a question I would like to know the answer to as well. Because the client acts as the server as well as a player when play testing in roblox studio (except for team testing), I would imagine that the chat and subsequent use of profanity is not actually logged by roblox. Though I could be completely wrong

From personal experience it doesn’t, otherwise I would have gotten tons of warnings throughout the years. You should feel safe :+1:

Text isn’t filtered in studio anyway. You’ll need to test the filter in a live session of the game.