Well, since I wanted to test out the FiB Lighting and how it would affect gameplay; I made a little test game to see how shadows would work out. To truly try and capture the power of it, I included small parts, meshes; parts, and different materials. I also included a different colored light to try and showcase that.
Any feedback on how I can improve is welcome!
(Note: This was made in around 1 hour.)
(I will provide pictures in a bit)