Text flickering when animating UI scale

Animating the Scale property of UIScale instance with text in it causes flickering.
I apologize for the video quality, but the flickering is still visible.

None of the TextLabels use TextScaled and they are all sized with offset. However, we do use AutomaticSize throughout our entire UI.

Expected behavior

I expect no flickering when animating the Scale property, regardless of content.

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try using a uitextscaleconstraint.

I’m not in interested in using that instance. I want one instance that I can use in containers to scale the entire thing.

instead of uiscale use a uiaspectratio instead? see if that works

literally just turn off textScaled

whats happening here is just that the text scaled property is changing the size of the text and forcing on TextWraps, meaning with some intermediate scales, the optimal way to fit the text is by putting it on new lines

I mentioned in the post that I don’t use TextScaled.

Unfortunately, that’s not helpful for scaling UI. This is a bug in Roblox’s text rendering.

oh, sorry, what about TextWrapped? Because with automatic size, it could have the same interaction I mentioned with text scaled.

Yes, I use TextWrapped, and I don’t plan to turn it off. This is a bug report thread, not a support post, FYI.

Im aware Im just saying that this issue is in fact occurring because at intermediate ratios, it thinks its better to wrap, which roblox may try to excuse as intended behavior (even if its not)

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This is just an acknowledgment announcement!

We’ve filed a ticket into our internal database for this issue, and we will update you when we have further information!

Thanks for the report!

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