A couple of details before I go into my specific issue. All the elements of my GUI has AnchorPoint set to 0.5, 0.5 along with Position set to {0.5, 0},{0.5, 0} for the elements I want centered. I am only using scale (and not Offset) when sizing my elements. I am utilizing UIAspectRatioConstraint at AspectRatio 1.5 and AspectType ScaleWithParentSize and DominantAxis Width.
Now onto my issue. As you’ll see below I have a “close button”, with a X in the center (which here appears to be centered very nicely and perfectly).
However, when using Device emulation to view my UIs on Phone (and less noticeably on Tablet) there’s suddenly an offset to the left. This appears regardless of whether I use Actual Resolution, Physical Size or Fit to Window. The “X” has TextXAlignment and TextYAlignment set as Center.
Is there any UI constraint I can use to fix this? Are there any other methods I can use to fix this?