So bassically I am making this horror game where you can open drawers and stuff however the text inside my billboard guis keeps shrinking and wont stay consistent with the size of the billboardgui
how do I make a billboardgui where the text size is always consistent with the billboard gui?
Here are important things to note:
- The textbutton is inside a frame
- The textbutton has text scaled
- The textbutton, billboardgui, and frame all have scaled sizes.
and I have this textbutton
in my texbutton here are my properties
however when I zoom into or out of the textbutton the text size changes.
How do I fix this?
(I tried adding a textconstraint but they wont work)