When in studio the text does not appear where it is supposed to be, along with that it does not use the font that I had selected. Examples below.
This bug happens all the time. It has happened to be on all of my UIs, this also does include the CoreUI, such as the leaderboard. - This does not effect the main studio UI or text elements, such as the team create panel or output. This is only in the “game window” and inside of play test.
This only happens in studio, when in “editing” mode and while in playtest. When you go into the actual game it is not a problem, everything likes up where it’s supposed to.
My system specs are: Windows 10 Home 64bit, Intel Core i7 8700, AMD Radeon RX 570, 16GB DDR4
I noticed this a few days ago and thought it was just some type of glitch and or it would have been fixed but it hasn’t yet so I’m now reporting on it. I know that there was a recent studio update, it has been apparent before then.
This also only happens when you edit the text of one of the elements from the default text. (Take a text element and the text from the default)
I am not an expert in gui stuff but tried to get the Username centered and did that by setting its AnchorPoint to 0.125,0
Went on to try to do the same for Auto and am not getting a good result using the AnchorPoint.
I got the centering ok on X but no way to do that on Y.
Did you test using new UI elements? It’s possible a plugin changed your existing UI so obviously the issue wouldn’t stop if you disabled the offending plugin.
Do you have any widgets snapped onto a side of your screen? I keep all mine floating because it messes up UIs when I’m making them. It looks fine for me, except nothing is centered since you’re using offset and not scale. The off center may be also caused by any widgets popped to the side which throws off some of your scaling and positioning sometimes. I snapped a widget to the side and it looks normal, but when I detatch them all it looks odd.
Edit: I converted it to scale using a plugin and it looks normal now when I put widgets on the side. Does it look normal for you now?
I used this plugin, however you should learn to use scale instead of offset when designing your UIs and not rely on plugins to do it all for you. The positioning doesn’t work on this plugin, only sizing, so you will need to do that yourself.
It does this because when using offset you are setting the amount of pixels for it to use. When you snap a widget on the side, it changes the pixel count of your studio view and makes it longer on the Y axis than the X axis or reverse, so it won’t show the desired scale. Scaling on mobile can also be very hard with offset for mobile users due to their small screen, so to avoid any issues with scaling to different sized screens you should use scale and not offset.