Text Looks Weird On Mobile Devices

so I’m making a gamepass shop and when I saw what my gui looks like on mobile, It looks nothing to the pc version of the gui, I checked if any of the gui was scaled on offset, every gui was set on scale, I also used AutoScale Lite to try and fix the issue; but nothing changed, can anyone please help me fix this issue? Thank you for reading.

PC:

Mobile:

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It seems to have something to do with the text size which you can’t really control with scale

Can you put a UITextSizeConstraint inside the textlabels? That might keep the text from becoming to big due to different pixel sizes

I have tried putting UITextSizeConstrait but nothing changed

Is the TextScaled on? If so try turning it off and sizing it your self


didn’t work :frowning:

Sorry, I was testing it in studio and I forgot a property which made it work until I turned that property on sorry. Let me keep looking into it…

I already tried using autoscale lite

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Can you show us the heirarchy? It might help a bit.

what do you mean by that? (30char)

Like the explorer on the side of the screen

what4
you mean this?

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Which frame is 'Black" Is it the one darkened farme with buy, Starterpack, and shards on it?

yes (thirty cha asdjfasldjfasdfasdfas)

This is the last thing I can try, It’s a bit complicated but it’s the only thing I can find on the web

It looks like you have to scale the text up using a for loop maybe? Until TextFits == true. Hope you can get it to work!

wait i just figured out how to solve the problem

all I had to do is to put a UIApectRatioConstraint in my StarterPack GUI :sleepy:

but thanks for trying to help me!

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“tarter pack”

Jokes aside, have fun with your game!