Text Scaling issue Studio vs In Game

Studio:

In Game:

The UI Elements:
image

There is also another issue:
image

The CurrentHeight textlabel looks slightly larger when testing but it has the same size as it is originally set but in game this issue fixes but I don’t think this is normal. I tried to try a new textlabel but had the same issue. I also noticed publishing my game takes more than usual like maybe 10 seconds but usually its instant and no I don’t have viruses cuz I custom code all my stuff and if anything I find yt tutorials for other stuff. Not only is the text label enlarged but after the text is modied a few times in the script it actually goes off the screen (offsets) and no I don’t have any position changing code.

Looks like it’s just the extra decimal places making the string longer, but if not, I’d avoid using TextScaled in this case.

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