Hello, I have some text in a surface gui i am trying to scale. I have the TextLabel scaled to 1,1 on this block. I would like the text to be larger. So far this is the largest I can make it.
I have tried all of these.
TextScaled
Text not scaled, and setting the font size as large as I can
setting the TextLabel to scale 2,2 or larger
So far I have not found any way to make the text any larger than it is. How can I do this?
Only for the surfacegui. The bigger the surfacegui, the smaller the objects in it will become, but the clearer they will be. Think of it like a monitor on its own.
The text in this case is limited in size by the resolution of the TextLabel. The max TextSize right now is 100(?) pixels high. So, decreasing the resolution of the SurfaceGui will make the text bigger (although slightly worse in terms of quality).
If you halve the SurfaceGui’s CanvasSize property (both X and Y), the text size should double. Unfortunately the quality of the text will get worse, although there’s not much you can do about that
If you need any help in the future, you should check out the SurfaceGui Scaling Plugin created by @SteadyOn. It does the job of making SurfaceGuis a good size while (mostly) maintaining the quality of the UI.