Text service is obligatory?

We all know that there is a text service in Roblox Studio that is not used to filter different types of texts. I understand that this is mandatory, I heard somewhere but I suppose that for what is internal to the game and things that run in the client, it is not necessary. since it is something private between the client itself, then, I was making a configuration system and let’s say that it varies, the options are simply yes or no, since they would represent booleans, there would also be others with full, normal, low, which would be the same. speed. My question is: for such simple words, is it necessary to use the chat filter so that Roblox does not sanction you? Because I find it a bit annoying and deoptimized to send a remote event every time that text is going to be set

it is mostly only enforced on textboxes / text that the client can input themselves that is replicated to other players

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Ok, I read the documentation, which is the best thing to do, and I noticed that for text that the developer has mastered, that is, that he has already been there before publishing the experience, it is not necessary to filter, but random and unpredictable things do not , Thanks for your opinion.

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