Just make the place 18+ only until the speech is verified by a moderator or something. I would say filter but that’s even worse.
I’d love to see this feature implemented. I’m thinking of adding an accessibility feature for my game, similar to Mac OS X and iOS’s VoiceOver, but I can’t get it to work easily thanks to audio upload limits and well, Roblox engine limitations.
Having the native ability to use text-to-speech voices through a service (for example, “SpeechService”), with the ability for using custom pronunciations, etc, would be a major stride for accessibility and fun gimmicks in experiences.
It would also be awesome for the ability to add custom voices for text to speech as well, but I don’t think that would be easy to implement at all.
For the properties, it could be Enum and stuff, like tts("text", Enum.VoiceLanguage.English.US, Enum.VoiceSpeaker.ICarly, 1.0, 0.667, 1.0)
Bumping time: I’m pretty sure this is going to happen soon
Considering these changes from yesterday and today:
AudioTextToSpeech | Roblox API Reference (0.664.0.6640713)
+ [DFLog::TextToSpeech] SoundService::loadText won't work if the cookie is empty or invalid
+ [DFLog::TextToSpeech] SoundService::loadText request: {}
+ [DFLog::TextToSpeech] url={}
+ [DFLog::TextToSpeech] SoundService::loadText callback: length is zero, {}
+ [DFLog::TextToSpeech] SoundService::loadText : request failed {}
+ [DFLog::TextToSpeech] baseUrl = {}
its not implemented YET, but maybe it’ll be implemented just around patch 665 or 666
End of June