Text visible in Studio but not in game

Greetings! My name is DivScripts and I was trying to make a hosting UI.
So far, it’s running good but now I came to a problem which I wasn’t able to soluse and for this I may need your help.
My problem is, that the text is appearing in roblox studio:

but when I go in-game and try to test it, the text is easily not there and I just switch the visibilaty (<- idk how to spell it) of the frame so nothing with the textlabel:
https://gyazo.com/b9066eba0cf56f92334923b95c288131

If your needing my script:

startFrame = function()
	game:GetService("TweenService"):Create(StartFrame.Start,TweenInfo.new(0.2,Enum.EasingStyle.Linear),{Size = UDim2.new(0.170, 0,0.045, 0)}):Play()
	StartFrame.Start.Script.Disabled = true
	transitionFrame(Frame.Main,Frame.StartFrame)
end


syncCommands = function()
	for i,v in pairs(commands) do
		local newButton = game.ReplicatedStorage.CommadButton:Clone()
		newButton.Text = v.Name
		newButton.Parent = MainFrame.Frame.ScrollingFrame
	end
	for i,v in pairs(MainFrame.Frame.ScrollingFrame:GetChildren()) do
		print(v.Name)
		if v.ClassName == "TextButton" then
			print(v.Text)
			v.MouseButton1Click:Connect(function()
				print("Got")
				if MainFrame:FindFirstChild(v.Text) then
					for i,v2 in pairs(MainFrame:GetChildren()) do
						if v.ClassName == "Frame" then
							v.Visible = false
						end
					end
					transitionFrame(MainFrame[v.Text],MainFrame.Basic)
				end
			end)
		end
	end
end

Furthermore, if I change the position of a text, to like -1 and then back to the original, it’s there.

I hope you can help me!
Best Regards and stay safe,
DivScripts

Make sure that everything is Archivable in the properties tab. If it’s not Archivable then it will appear in studio but not in-game.