Textbox typing detection

I made a system which detects if a player is still typing inside of a textbox. Could I get some feedback on it?

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It looks cool, with the UI and everything, but doesn’t the TextBox.Focused and TextBox.FocusLost events do exactly what your doing? I’m a bit confused as to the purpose of this when the events exist, but I like the UI feature yours has.

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Yeah, there’s already events which detect user input for the Textbox, but my system gives me more control over it, such as detecting when the player is actually typing, and not just focusing the Textbox.

That’s pretty cool.

Any instances where this could be used?

Only one I thought of is a custom chat which indicates if someone is typing.

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Thanks. And, that’s actually the exact thing I’m using it for.