TextButton on BillboardGUI Issue [Solved]

Issue with TextButtons on BillboardGUIs

Context

I am currently making a game where there needs to be a BillboardGUI on every ‘drawer’ so to say. To optimise for Mobile Players, I decided to use a TextButton on the BGUI, and set the adornee of the UI to playergui so it works.

Issue

The big red box in the video below is the button (i sized it larger so there is a bigger zone for mobile players), but for some reason, its only getting highlighted on a certain part. Is there a property I need to change? I just need some help on this

Attempted Resolutions

I have tried to size up the button (as shown in the video), and moved up the bgui but still no luck. I think its a perspective thing, but either way, it shouldn’t be like this.

Any help would be greatly appreciated. thanks!!

You can try some physical workarounds by adding more height to the UI by setting the Y axis negative(assuming that it anchors top-left) and have it hover slightly above the original position.

[solved]

turned on always on top

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