1、I don’t understand why TextButton.Activated doesn’t work on studio and mobile devices, but TextButton.MouseButton1Down does
2、The position of mouse will be obtained in a Connect RenderStepped, and the position will be set to TextButton(Also try to use HeartBeat,There is a certain probability to let it work)
3、I haven’t seen the detailed description of in the relevant API
Have you got a script that shows this happening that you can share?
I see that other developers have also encountered this kind of problem. Change it to .MouseButton1Down,and it work,I have a lot of input logic. I think it may be caused by input or RenderStepped。
Anyway, replacing it with .MouseButton1Down solves this strange problem
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